I am a research engineer currently working on neural network accelerated soft-body simulations, neural rendering and neural game engines in the video game industry.
I am also highly interested in robust computation in/with dynamical systems (e.g., reservoir computing, cellular automata), as well as in modelling dynamical systems with neural networks.
In addition to my research, I am also interested in computer graphics, namely ray tracing/marching, and general game development.
| When | What | Where |
|---|---|---|
| 4.2023-current | R&D ML Engineer | Bandai Namco Studios, Japan |
| 5.2021-4.2023 | Research Associate for Safety-Critical Systems | ZHAW - Institute of Applied Mathematics and Physics, Switzerland |
| 3.2020-1.2021 | AI Engineer | Cross Compass, Japan |
| 8.2017-12.2018 | Research Associate for Safety-Critical Systems | ZHAW - Institute of Applied Mathematics and Physics, Switzerland |
| 2.2016-8.2016 | Research Assistant for Safety-Critical Systems | ZHAW - Institute of Applied Mathematics and Physics, Switzerland |
| When | What | Where |
|---|---|---|
| 4.2019-3.2024 | Doctorate in Information and Communications Engineering | Tokyo Institute of Technology, Kumazawa Laboratory, Japan |
| 9.2016-9.2018 | Master of Engineering in Information and Communications Engineering | Tokyo Institute of Technology, Kumazawa Laboratory, Japan |
| 9.2010-7.2014 | BSc UAS Computer Science | ZHAW - School of Engineering, Switzerland |
| Year | Award | Description |
|---|---|---|
| 2019 | SANS NetWars Coin | Ranked 7 out of 94 at the NRI Secure NetWars 2019 in Tokyo. |
| 2018 | MEXT Scholarship | Awarded MEXT scholarship for my doctoral studies. |
| 2016 | MEXT Scholarship | Awarded MEXT scholarship for my master’s studies. |
| 2010 | SoE Award | Best result cantonwide (Zurich) in completing my professional baccalaureate. |
Upon request